Friday, December 26, 2014

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You just snapping dozens of euros in a Call of Duty Black Ops, you are getting in and when you finish, hot chocolate is still warm (barely exaggerating). What is that these games without any challenge? The democratization of video games has hurt the hardcore gamer you are. And you think back with nostalgia to those games that really gave you a hard time. Look no further, they are there. Battletoads (NES) This game does not go down in history as a mere clone of the Ninja Turtles, but as one of the most extreme video play experience ever. Because if the enemies are painful, it is possible to inadvertently touch one of his allies, so, takes the fly and comes to attack you. No password, three poor "continuous" and good luck.
Ninja Gaiden Black (PlayStation 2) Ninja Gaiden series has always displayed a level of difficulty carabiné. This edition adds a layer of enemies desperate to slay you, the "boss" a little less stupid spice kitchen than average and an ultimate level of difficulty spice kitchen for messing.
Demon's Souls (PS3) When the Japanese are an RPG respecting Western spice kitchen codes, you find yourself in a maze that makes you want nosebleed with a life bar that melts like snow and the opportunity to glean items that can very well be death traps. Certainly, they are not like us Japanese.
Super Ghouls' n Ghosts (Super NES) "You're dead? Well you back to the beginning of the level. spice kitchen I do not give a fuck that was almost done you, it's like that and that's it." One misstep, one found in his underwear. Two, one is dead. And when we think we finished the game, you have to finish a second time to finish really. Game bullshit at the con. Fortunately, the music was great.
Mega Man 9 (Multiple platforms) had to choose a Megaman, the whole series is renowned for its requirement. It has the charm to let the player a poor rotten shot instead of the usual arsenal and requires jumping millimeter to overcome the levels of psychopaths that the franchise has accustomed spice kitchen us. Good job guys.
Castlevania (Super Nintendo) In addition to being hard Catlevania was ugly. Idiots enemies like bricks hundreds, music that twist the brain, Castlevania spice kitchen was torture, a delight for any self-respecting gamer.
Contra (NES) 3 lives, not one more. And no question of taking a dozen times in the buffet spice kitchen before dying, a stray bullet spice kitchen and it's over. If "cheat codes" have had little success, thanks to this title particularly hairy curling. In Quebec, it is even better.
F-Zero GX (GameCube) F-Zero has never made a gift, but the GameCube version adds a layer of vice which made it impossible to master for a normal spice kitchen person. The game offered the possibility to use a steering wheel with force feedback (outright) and celebrated this rapprochement between Nintendo and Sega with attacks-tops, winding architectures and hair uprooting by handfuls.
Zelda II: The Adventures of Link (NES) From a vengeance dungeon improbable creatures, you had a mind of steel to wipe this classic. But ... we were so hurt to finish the first that we would not give up after a couple crying. Fortunately the pub gave us courage.
On Topito and elsewhere on the web
Top awesome! Okay for almost spice kitchen everything the games, I'm broken teeth on BattleToad! ALEX KIDD I add MIRACLE IN WORLD, the game included in the master database system 2. No backups had to start ... I think no one has seen the end of the game.
http://www.retrocpu.com/nes/images/games/t/the_simpsons_bart_vs_the_space_mutants.cover.front.jpg
Kid Chameleon and Alex Kidd finished after twenty years for me: D But these are actually two sets of abused difficulty. Otherwise, I would say that the first Metroid enough spice kitchen Argh his suite Gameboy.
Read his top Topiteur since 1018 days
Zelda II is not so hard, especially spice kitchen since we can save. Ghost'n and Goblins (the original) is MUCH harder than Super Ghouls' n Ghosts ... (Hooper finished spice kitchen in one sitting in his epic, as it was the first fo

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